#ifndef __GSSUNDAY_H__
#define __GSSUNDAY_H__

#include "GameState.h"
#include "../Game.h"

class GSSunday:GameState
{
public:
	GSSunday();
	virtual ~GSSunday();
public:
	virtual void OnEnter();
	virtual void Update();
	virtual void Render();
	virtual void OnExit();
private:
	gui::IGUIFont* fontCustom;
	gui::IGUIFont* fontCustomBig;
};

#endif